Silverlight 2.0 and My Game Engine

by Cameron Albert 7. March 2008 00:42

I got the chat portion of the game engine working with Silverlight 2.0 tonight. I am just using web services to send the commands back and forth for now. Once I complete incorporating the other portions of the engine into Silverlight I will start playing around with sockets. 

Comments

3/7/2008 3:49:05 PM #

Rob

Let me know if you discover a way to do binary serialization with SL2.  So far I can't seem to find the BinaryFormatter or [Serializable] attribute; so I'm guessing you have to write that code manually.

Rob United States

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About the Author

CameronAlbert.com I am Senior Software Development Consultant specializing in Silverlight, WPF and the Microsoft .NET Framework. 

My current project Perenthia is a Silverlight multi-player game based in a fantasy world that combines text adventure games with some moderate graphics

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Recommended Books

Silverlight 4 Business Application Development - Beginner's Guide:

http://www.packtpub.com/microsoft-silverlight-4-business-application-development-beginners-guide/book

Microsoft Silverlight 4 Business Application Development: Beginner’s Guide