Silverlight 2.0 and My Game Engine

by calbert 3/7/2008 12:42:00 AM

I got the chat portion of the game engine working with Silverlight 2.0 tonight. I am just using web services to send the commands back and forth for now. Once I complete incorporating the other portions of the engine into Silverlight I will start playing around with sockets. 

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3/7/2008 2:49:05 PM

Rob

Let me know if you discover a way to do binary serialization with SL2. So far I can't seem to find the BinaryFormatter or [Serializable] attribute; so I'm guessing you have to write that code manually.

Rob us

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12/4/2008 4:25:15 PM

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I am Senior Software Engineer specializing in the Microsoft .NET Framework and PBBG development.

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