Perenthia World Builder Screen Shots

by Cameron Albert 22. July 2008 01:32

I am not quite ready to post the screen shots of the actual game UI, still need to do some cleanup. So, since I promised I would post some screen shots here are a few of my world builder tool. This is a windows application that just reads and writes to the database.

This first screen is the map builder and as you can see I can draw the actual places/rooms in which players will adventure. The map that is displayed will be the Alpha starting map, it consists of a small town, a forest and a small sewer system. The sewer nodes are not displayed because they are one level down.

This is the creature manager window that allows me to create creature "templates", from which actual creature instances can be created and placed onto the map from above. (Using the Add Mobile button).

This is just a shot of the item manager window, displaying some of the items I've added so far, got a long way to go on these. The items also follow the same "template" pattern that the creatures do. I still need to add in support for placing the drop items on Mobiles.

I hope to have the game UI screen shots ready soon.

Tags:

Game Development | Perenthia PBBG | Silverlight 2 Development | Silverlight Games

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About the Author

CameronAlbert.com I am Senior Software Development Consultant specializing in Silverlight, WPF and the Microsoft .NET Framework. 

My current project Perenthia is a Silverlight multi-player game based in a fantasy world that combines text adventure games with some moderate graphics

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Silverlight 4 Business Application Development - Beginner's Guide:

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