I have opened up the Pre-Alpha Registration on Perenthia. The Alpha should be starting at the beginning of September and will only be open to Alpha players. The Perenthia web site has also received a new design.
For those who don't know; Perenthia is a persistent browser based game set in a fantasy world utilizing Microsoft Silverlight 2 on the "client" and using C#/ASP.NET on the "server".
I am going to try and get out regular updates on the development process leading up to Alpha, time permitting. As such this post will also server as the first of those updates. I will also post some screen shots of the UI soon, just want to finish and few more things and remove some debug windows and labels.
Perenthia Development - 88%
User Interface (UI) - 89%
- Main Chat Window - 92%
- Colored Text - 100%
- Clickable Text - 85%
- Mini-Map - 100%
- Who's Online - 87%
- Display Online Users - 95%
- Clickable Users - 80%
- Character Creation - 80%
Server (Includes Authentication, World State and Object Model) - 81%
- Authentication - 100%
- Character Creation - 95%
- Content (Rooms, NPCs, Monsters, Quests) - 60%
- Combat System - 75%
- Magic/Ability System - 75%
Database - 95%