Evolution of a Game UI

by Cameron Albert 29. November 2008 00:27

As I have been working on the Silverlight UI for Perenthia I find myself constantly adding little things here there to provide more information or easier click-to-action type of functionality. The UI has evolved, for the better I hope, over the past few months from my original design as I have discovered something else that needed to be displayed while hooking it into the server. This seems to be the natural progression of things, at least with the way I work. :)

Here is the latest UI screen shot, this one shows my character viewing the items a merchant has for sale, with my inventory items on the left and the ones the merchant offers on the right. I will do a development update again soon, had to backtrack a bit with the UI.

Tags:

Game Development | Perenthia PBBG | Silverlight 2 Development | Silverlight Games

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About the Author

CameronAlbert.com I am Senior Software Engineer specializing in the Microsoft .NET Framework and PBBG development utilizing Microsoft Silverlight

My current project Perenthia is a Silverlight multi-player game based in a fantasy world that combines text adventure games with some moderate graphics

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